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Refactoring Code to enable Unit Testing

February 1st, 2010 Nizar 6 comments

Imagine the following (which you’ve very likely run into in the past):

You join a new company and inherit a humongous existing code base. You are told to add some new functionalities without of course breaking existing functionality. “No problem”, you say! “I’ve done this before.”

You’ve got clear requirements and complete access to the existing code base. After some investigation, you figure out that you need to add a few methods to an existing class. One of these methods is:

CustomerService.CanPurchaseProduct(int productId)

The existing CustomerService class looks somewhat like the following:

public class CustomerService
{
   public CustomerService(int customerId)
   {
      custManager = new CustomerManager();
      cust = custManager.GetCustomer(customerId);
   }
 
   ...other methods...
 
   private CustomerManager custManager;
   private Customer cust;
}

You will also be utilizing an existing class named ProductService. Below is a bare-bones outline of this class:

public class ProductService
{
   public ProductService(int productId)
   {
      prodManager = new ProductManager();
      prod = prodManager.GetProduct(productId)
   }
 
   ... other methods below .....
 
   private ProductManager prodManager;
   private Product prod;
}

Your requirements state the following:

– Product must be in stock
– Customer must be a member IF product is for members only

Being the good developer that you are, you start, of course, by writing the unit tests. They look something like the following:

[TestCase]
public void CanPurchaseProduct_InStockAndForAll()
{
      int customerId = 123;
      int prodId = 1;
 
      //TODO: Mock this scenario
      CustomerService svc = new CustomerService(customerId); 
     Assert.IsTrue(svc.CanPurchaseProduct(1));
}
 
[TestCase]
public void CanPurchaseProduct_NotInStock()
{
      int customerId = 123;
      int prodId = 1;
 
      //TODO: Mock this scenario
      CustomerService svc = new CustomerService(customerId); 
     Assert.IsFalse(svc.CanPurchaseProduct(1));
}
 
[TestCase]
public CanPurchaseProduct_NotAMember()
{
      int customerId = 123;
      int prodId = 1;
 
       //TODO: Mock this scenario
      CustomerService svc = new CustomerService(customerId); 
     Assert.IsFalse(svc.CanPurchaseProduct(1));
}

Your initial implementation of the CanPurchaseProduct() method looks like the following:

public class CustomerService 
{
    public bool CanPurchaseProduct(int productId)
    {
       ProductService prodService = new ProductService(productId);
       if(!prodService.IsInStock())
         return false;
 
       if(prodService.IsMembersOnly() && !custService.IsMember())
         return false;
 
      return true;
    }
}

If you’re familiar with unit tests, you’ll recognize an issue right away: The way the implementation currently stands, it is impossible to mock out the different scenarios that we have coded for in our test cases. The reason for this is tight coupling and lack of abstraction. The CustomerManager, ProductService and ProductManager classes are being directly instantiated by the classes that use them – an example of tight coupling. Furthermore, the classes do not implement an interface thus making it impossible to substitute mock versions for them – a direct result of lack of abstraction. So how do we fix this with minimal changes to the existing classes? Below is one strategy:

1. Account for dependencies

The first step is figure out the dependencies. A dependency is any class, resource file, configuration file, etc. that your code is using either directly or indirectly. In our case, we have the following dependencies:

- CustomerManager
- ProductService
- ProductManager (used by ProductService).

2. Make the dependencies “plug-and-play”

Now that we know what the dependencies are and the places where they exist, our next step is to remove all the “knots” so that we can make them plug and play. By “knots”, I refer to statements like the following:

   - custManager = new CustomerManager()
   - productService = new ProductService()  
   - prodManager = new ProductManager()

Instead of the classes directly instantiating dependencies, the idea is to provide it to them. This technique is know as Dependency Injection. There are multiple ways of doing this. Keeping in mind that we need make a minimum number of changes to the existing code base, we’ll go with the simplest one:

Modify the constructors/methods to take in the dependencies as parameters.

This is illustrated below:

public class CustomerService
{
   //Instead of directly instantiating, we pass in the dependency.
   //All new classes can now start using this one to allow for unit      
   //testing.
   public CustomerService(int customerId,  
     CustomerManager custManager)
   {
      cust = custManager.GetCustomer(customerId);
   }
 
   //Original constructor becomes empty.  
   //We still need to keep it around since it is probably used other
   //existing classes
   public CustomerService(int customerId) : 
       this(customerId, new CustomerManager())
   { }
 
   ...
 
   //Note that the method is now taking ProductService as a parameter
   //instead of directly instantiating it.
   public bool CanPurchaseProduct(int prodId, 
        ProductService prodService)
   {...}
}
 
public class ProductService
{
   //Instead of directly instantiating, we pass in the dependency.
   //All new classes can now start using this one to allow for unit      
   //testing.
   public ProductService(int productId, ProductManager prodManager)
   {
 
   }
 
   public ProductService(int productId) : 
     this(productId, new ProductManager()) {}
}

Note: When it comes time to re-factor/re-design/re-architect (whatever you want to you call) your entire application, you should go with a better alternative to handle dependency injection instead of the approach shown here. I would recommend using a tool such as Spring .NET.

3. Abstract them away!

The final step then is create an interface for each of the concrete classes and replace all references to the concrete classes with their associated interfaces.

public interface ICustomerService
{
  bool CanPurchaseProduct(int customerId, IProductService  
    prodService);
}
 
public interface ICustomerManager {...}
 
public interface IProductService {...}
 
public interface IProductManager {...}
 
public class CustomerService : ICustomerService 
{
  public CustomerService(int customerId, ICustomerManager)
  {...}
 
  public bool CanPurchaseProduct(int prodId, IProductService 
    prodService) 
  {...}
}
 
public class CustomerManager : ICustomerManager {...}
 
public class ProductService : IProductService 
{
  public ProductService(int prodId, IProductManager) 
  {...}
}
 
public class ProductManager : IProductManager {...}

Now, we can finally substitute our mocks for the dependencies in our unit tests as shown below. Note that in the test cases below I am using the Moq Unit Testing Framework to setup the mocks but you could use any other framework that you’d like or none at all (if you wish to create the mocks manually).

[TestCase]
public void CanPurchaseProduct_InStockAndForAll()
{
   int customerId = 123;
   int prodId = 1;
 
   //create mocks
   Mock<ICustomerManager> custManager = 
     mockFactory.Create<ICustomerManager>();
 
   Mock<IProductService> prodService = 
      mockFactory.Create<IProductService>();
 
   Customer cust = new Customer(123);
   cust.IsMember = false;
 
   //setup mocks
   custManager.Setup(cm => cm.GetCustomer(123)).Returns(cust);
 
   prodService.Setup(ps => ps.IsInStock()).Returns(true);
   prodService.Setup(ps => ps.IsMembersOnly()).Returns(false);
 
   //run test
   CustomerService svc = new CustomerService(customerId, custManager.Object); 
   Assert.IsTrue(svc.CanPurchaseProduct(1, prodService.Object));
}
 
[TestCase]
public void CanPurchaseProduct_NotInStock()
{
   int customerId = 123;
   int prodId = 1;
 
   //create mocks
   Mock<ICustomerManager> custManager = 
      mockFactory.Create<ICustomerManager>();
 
   Mock<IProductService> prodService = 
      mockFactory.Create<IProductService>();
 
   Customer cust = new Customer(123);
   cust.IsMember = false;
 
   //setup mocks
   custManager.Setup(cm => cm.GetCustomer(123)).Returns(cust);
   prodService.Setup(ps => ps.IsInStock()).Returns(false);
 
   //run test
   CustomerService svc = new CustomerService(customerId, custManager.Object); 
   Assert.IsFalse(svc.CanPurchaseProduct(1, prodService.Object));
}
 
[TestCase]
public CanPurchaseProduct_NotAMember()
{
   int customerId = 123;
   int prodId = 1;
 
   //create mocks
   Mock<ICustomerManager> custManager = 
      mockFactory.Create<ICustomerManager>();
 
   Mock<IProductService> prodService = 
      mockFactory.Create<IProductService>();
 
   Customer cust = new Customer(123);
   cust.IsMember = false;
 
   //setup mocks
   custManager.Setup(cm => cm.GetCustomer(123)).Returns(cust);
 
   prodService.Setup(ps => ps.IsInStock()).Returns(true);
   prodService.Setup(ps => ps.IsMembersOnly()).Returns(true);
 
   //run test
   CustomerService svc = new CustomerService(customerId, custManager.Object); 
   Assert.IsFalse(svc.CanPurchaseProduct(1, prodService.Object));
}

And there you have it. We were able to take an existing code base that had no support for unit-testing and re-factor it so that the additional methods that we added could be unit-tested. Furthermore, we did this without requiring us to make any sweeping architectural changes to the existing code base.

One could argue if the additional work is really worthwhile. If you’re already a test-driven developer then I don’t need convince you that it is definitely worthwhile. But if you’re not then I’ll highlight a few long-term benefits that result from the additional work:

- The code base is now more extensible. It can work with other implementations for ICustomerManager and IProductService.
- At any given time one can run the test cases and know if anything has been broken.
- Unit-testing forces us to think about the dependencies and code in a manner that leads to clean and easy-to-understand code.
- The test cases serve as an up-to-date documentation on what the code does and how it is being used.

I hope that the above points will encourage you to investigate the pros/cons of test driven development more fully.

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Am I officially a “nerd”??

August 11th, 2009 Nizar 2 comments

okay i know this is lame.. but i am seriously getting a high from writing unit test cases.. seriously it’s such a rush to see 243 test cases all run AND pass in a matter of seconds… if i don’t stop i am afraid i’ll turn into a “testaholic”

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Fix to Mock.SetupAllProperties() – Not working in Moq 3.0

March 3rd, 2009 Nizar 1 comment

If you download the latest version of Moq, you’ll notice that the Mock.SetupAllProperties() method does not work. Try it in Debug mode and you’ll notice that the method just gets skipped.

Upon inspection, I discovered that a conditional attribute that was being applied to the method which was causing it to be skipped. I am assuming that attribute was meant to be removed but got overlooked.

Anyways, to fix it, here is what you do:

1. Download the source code for Moq and open up the file Mock.Generic.cs
2. Find the method SetupAllProperties() and remove the conditional attribute:
[Conditional("DESKTOP")]
3. Re-build and overwrite for existing Moq.dll that your project is referencing with the new one.

Cheers!

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Integrating TypeMock with ASP .NET Unit tests

February 16th, 2009 Nizar 6 comments

When it comes to writing unit tests for your ASP .NET pages, there isn’t much help out there. I experimented with a few open source testing tools and found some major limitations.

Both NUnitAsp and WaitN, for instance, are “client-side” tools. In other words, you have to write your tests against the actual HTML output. For example, to get the value of a textbox, you have to specify the actual HTML id of the textbox. That’s painful! Especially, since ASP .NET ends up assigning long and complicated ID’s to your controls. Plus NUnitAsp is no longer being maintained or supported.

Unlike NUnitAsp and WaitN, VS Studio ASP .NET Unit testing let’s you examine the actual HttpRequest object. What this means is that you can call methods on your Page and get access to the controls within the page. VS Studio ASP .NET is a pretty decent tool and maybe the answer for you. IF you don’t need to use TypeMock that is. But if you do, then tough luck because VS Studio ASP .NET unit tests don’t work with TypeMock. If you give it try, you’ll get the following exception:

Test method AzAsh.WebApp.Tests.DefaultTest.LoginNotRequiredTest threw exception:  TypeMock.TypeMockException:
*** Typemock Isolator is not currently enabled.
To enable do one of the following:

* To run Typemock Isolator as part of an automated process you can:
   - run tests via TMockRunner.exe command line tool
   - use 'TypeMockStart' tasks for MSBuild or NAnt

* To work with Typemock Isolator inside Visual Studio.NET:
        set Tools->Enable Typemock Isolator from within Visual Studio

For more information consult the documentation (see 'Running' topic).

Check the enable property as they have suggested and you’ll notice that Typemock is enabled! So, what gives? I have no idea. But I do know that Ivonna – a ASP .NET testing tool that is being developed in partnership with TypeMock WILL let you work in conjunction with TypeMock. Like VS Studio, it allows you to examine the intrinsic objects, such as the Page object. In addition, it’s got another neat feature that let’s you inject setup code and assertions into your page’s lifecycle event handlers – very handy especially during type mocking. The only drawback is that it’s a little slow. The unit tests take a while to run.

So if you’ve been scratching your head trying to figure how to develop ASP .NET tests that can work with TypeMock, Ivonna is probably the tool you’ve been waiting for!

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